VRML Problems

    As VRML is a new technology, I'm not certain which of my problems are in my tools and which are things I am doing wrong. I'm having minor difficulties with the following items:
    • Self-intersecting polygons apparently can not be defined in a way to make the data file display properly and also be a mathematically valid description. This is described with examples on a page labeled the pentagram problem.
    • Some faces are partially see-through in Netscape's Live3D in some of the stellations of the icosahedron. For example, it appears that this "Z ordering" is incorrect.
    If you can give me any tips here, or even just tell me if the Live3D problems appear in other browsers, I'd appreciate it. Send email to george@georgehart.com. Thanks.


    Virtual Polyhedra, (c) 1996, George W. Hart